A procedurally generated city made in OpenGL

Project information

  • Category: Graphic Programming
  • Project date: June 2022
  • Project video: YouTube Video
  • Made by:
  • Jorge García Prats
  • Alejandro Martínez Forner


  • THIS PAGE IS UNDER DEVELOPMENT



    Description

      This is a procedurally generated city using OpenGL and C++. It was created as a means to improve our OpenGL skills, and to learn shaders and rendering techniques.

      This project includes a procedurally city with 3 types of lights: directional, spot, point. It also has fog and transparent materials among other features.

    My Rol in this Project

    • Developed Shaders
    • Implemented Directional, Spotlight and Pointlight
    • Implemented Transparent material
    • Implemented Fog