A procedurally generated city made in OpenGL
Project information
- Category: Graphic Programming
- Project date: June 2022
- Project video: YouTube Video
- Made by:
THIS PAGE IS UNDER DEVELOPMENT
Description
This is a procedurally generated city using OpenGL and C++. It was created as a means to improve our OpenGL skills, and to learn shaders and rendering techniques.
This project includes a procedurally city with 3 types of lights: directional, spot, point. It also has fog and transparent materials among other features.
My Rol in this Project
- Developed Shaders
- Implemented Directional, Spotlight and Pointlight
- Implemented Transparent material
- Implemented Fog