My first graphic engine from scratch made with C++, OpenGL and DirectX11 - WIP
Project information
- Category: Graphic Programming
- Project date: 2 Jun 2023
- Project video: Youtube video
- Made by:
THIS PAGE IS UNDER DEVELOPMENT
Description
Requiem Engine is a graphic engine made from scratch with C++, OpenGL and then ported its core to DirectX11.
The engine follows a component-oriented approach using Entity Component System (ECS). It incorporates various features, including custom and optimized lighting, an API for users, and numerous rendering techniques.
My Rol in this Project
- Light System
- Shadow Mapping
- Deferred Shading
- Water Caustics
- Port to DirectX11
- Draw Instancing